Creating temporary file "d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\RSP00001F38724048.rsp" with contents
[
/Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "NETWORK_MODULE_EXPORTS" /D "_WINDLL" /D "_UNICODE" /D "UNICODE" /Gm /EHsc /RTC1 /MTd /Fo"Debug\\" /Fd"Debug\vc80.pdb" /W3 /c /Wp64 /ZI /TP .\Src\WS_Network_System.cpp
.\Src\Network_Exports.cpp
.\Src\BSD_Stream_Socket.cpp
.\Src\BSD_Socket.cpp
.\Src\BSD_Datagram_Socket.cpp
]
Creating command line "cl.exe @d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\RSP00001F38724048.rsp /nologo /errorReport:prompt"
Creating temporary file "d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\TMP00002038724048.tmp" with contents
[
2 /* ISOLATIONAWARE_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ ".\\Debug\\Network.dll.embed.manifest"
]
Creating command line "rc.exe /fo".\Debug\Network.dll.embed.manifest.res" d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\TMP00002038724048.tmp"
Creating temporary file "d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\RSP00002138724048.rsp" with contents
[
/OUT:"D:\Projects\Games\Game_Engine\Debug\Network.dll" /INCREMENTAL /DLL /MANIFEST /MANIFESTFILE:"Debug\Network.dll.intermediate.manifest" /DEBUG /PDB:"d:\Projects\Games\Game_Engine\Debug\Network.pdb" /SUBSYSTEM:WINDOWS /MACHINE:X86 Ws2_32.lib D:\Projects\Games\Game_Engine\Debug\Network_System.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
".\Debug\BSD_Datagram_Socket.obj"
".\Debug\BSD_Socket.obj"
".\Debug\BSD_Stream_Socket.obj"
".\Debug\Network_Exports.obj"
".\Debug\WS_Network_System.obj"
".\Debug\Network.dll.embed.manifest.res"
]
Creating command line "link.exe @d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\RSP00002138724048.rsp /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\RSP00002238724048.rsp" with contents
[
/out:.\Debug\Network.dll.embed.manifest /notify_update /manifest
.\Debug\Network.dll.intermediate.manifest
]
Creating command line "mt.exe @d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\RSP00002238724048.rsp /nologo"
Creating temporary file "d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\BAT00002338724048.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > .\Debug\mt.dep
]
Creating command line "d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\BAT00002338724048.bat"
Creating temporary file "d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\TMP00002438724048.tmp" with contents
[
2 /* ISOLATIONAWARE_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ ".\\Debug\\Network.dll.embed.manifest"
]
Creating command line "rc.exe /fo".\Debug\Network.dll.embed.manifest.res" d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\TMP00002438724048.tmp"
Creating temporary file "d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\RSP00002538724048.rsp" with contents
[
/OUT:"D:\Projects\Games\Game_Engine\Debug\Network.dll" /INCREMENTAL /DLL /MANIFEST /MANIFESTFILE:"Debug\Network.dll.intermediate.manifest" /DEBUG /PDB:"d:\Projects\Games\Game_Engine\Debug\Network.pdb" /SUBSYSTEM:WINDOWS /MACHINE:X86 Ws2_32.lib D:\Projects\Games\Game_Engine\Debug\Network_System.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
".\Debug\BSD_Datagram_Socket.obj"
".\Debug\BSD_Socket.obj"
".\Debug\BSD_Stream_Socket.obj"
".\Debug\Network_Exports.obj"
".\Debug\WS_Network_System.obj"
".\Debug\Network.dll.embed.manifest.res"
]
Creating command line "link.exe @d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\RSP00002538724048.rsp /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\BAT00002638724048.bat" with contents
[
@echo off
copy d:\Projects\Games\Game_Engine\Debug\Network.dll D:\Projects\Games\Game_Engine\\Debug_Lib\Network.dll
if errorlevel 1 goto VCReportError
goto VCEnd
:VCReportError
echo Project : error PRJ0019: A tool returned an error code from "copy d:\Projects\Games\Game_Engine\Debug\Network.dll D:\Projects\Games\Game_Engine\\Debug_Lib\Network.dll"
exit 1
:VCEnd
]
Creating command line "d:\Projects\Games\Game_Engine\Systems\Network_System\Network_Module\Debug\BAT00002638724048.bat"
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