Build Log
  

Rebuild started: Project: Audio_Library, Configuration: Release|Win32

Command Lines
  
Creating temporary file "d:\Projects\Games\Game_Engine\Systems\Audio_System\Audio_Library\Release\RSP0000E41483944.rsp" with contents
[
/O2 /GL /D "WIN32" /D "NDEBUG" /D "_LIB" /D "_UNICODE" /D "UNICODE" /FD /EHsc /MT /Fo"Release\\" /Fd"Release\vc80.pdb" /W3 /c /Wp64 /Zi /TP .\Src\Sound_3D.cpp

.\Src\Sound.cpp

.\Src\Music.cpp

.\Src\Audio_System_Imports.cpp

.\Src\Audio_System.cpp
]
Creating command line "cl.exe @d:\Projects\Games\Game_Engine\Systems\Audio_System\Audio_Library\Release\RSP0000E41483944.rsp /nologo /errorReport:prompt"
Creating temporary file "d:\Projects\Games\Game_Engine\Systems\Audio_System\Audio_Library\Release\RSP0000E51483944.rsp" with contents
[
/OUT:"D:\Projects\Games\Game_Engine\Release\Audio_System.lib" /LTCG

.\Release\Audio_System.obj

.\Release\Audio_System_Imports.obj

.\Release\Music.obj

.\Release\Sound.obj

.\Release\Sound_3D.obj
]
Creating command line "lib.exe @d:\Projects\Games\Game_Engine\Systems\Audio_System\Audio_Library\Release\RSP0000E51483944.rsp /NOLOGO"
Creating temporary file "d:\Projects\Games\Game_Engine\Systems\Audio_System\Audio_Library\Release\BAT0000E61483944.bat" with contents
[
@echo off

copy d:\Projects\Games\Game_Engine\Release\Audio_System.lib D:\Projects\Games\Game_Engine\\Release_Lib\Audio_System.lib

if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "copy d:\Projects\Games\Game_Engine\Release\Audio_System.lib D:\Projects\Games\Game_Engine\\Release_Lib\Audio_System.lib"

exit 1

:VCEnd
]
Creating command line "d:\Projects\Games\Game_Engine\Systems\Audio_System\Audio_Library\Release\BAT0000E61483944.bat"
Output Window
  
Compiling...
Sound_3D.cpp
Sound.cpp
Music.cpp
Audio_System_Imports.cpp
Audio_System.cpp
Creating library...
copy d:\Projects\Games\Game_Engine\Release\Audio_System.lib D:\Projects\Games\Game_Engine\\Release_Lib\Audio_System.lib
        1 file(s) copied.
Results
  
Build log was saved at "file://d:\Projects\Games\Game_Engine\Systems\Audio_System\Audio_Library\Release\BuildLog.htm"
Audio_Library - 0 error(s), 0 warning(s)